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  • COD5 NEWS
    11 Jul 2008
    PS3 News from N4G | Call Of Duty: World at War
    PS3 - call of duty: world at war - call of duty: world at war sp information I know that most of you will think that this is fake and such, but the guy that posted this, StrYdeR visited Treyarch about this game and they allowed him to tell this much.

    "Hey gang! I'm back with another update on the latest installment in the Call of Duty series – Call of Duty: World at War. Another muzzle (so to speak) has been lifted allowing the community members that were present at the 'Community First Look' in Santa Monica to further discuss some of the things we saw/experienced.

    Today I am pleased to tell you that I can discuss two more of the single player levels that we took a look at while we were at the Treyarch Studios.

    The first one I am going to discuss has been referred to during development as 'PBY' – probably largely due to the fact that most of the mission surrounds you in a PBY Catalina. The PBY Catalina was an American flying boat of the 1930s and 1940s. It could be equipped with depth charges, bombs, torpedoes, and .50 caliber Browning machineguns and was one of the most widely used multi-role aircraft of World War II. PBYs served with every branch of the US military and in the air forces and navies of many other nations. In World War II, PBYs were used as anti-submarine warfare aircraft, patrol bombers, convoy escorts, search and rescue aircraft, and transports."

    Full story available at the link below.
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    LATEST NEWS
    11 Jul 2008
    360 News from N4G | Halo Wars
    360 - halo wars - 1up: halo wars: what you need to know 1UP writes: "If you're a Halo fan, do yourself a favor and read all 7,000 words from our exclusive Halo Wars interview with Ensemble Studios lead designer Dave Pottinger.

    But maybe a 7,000-word read is a bit much to digest at the moment? Since we're always looking out for you, we've gone ahead and pulled a few of the more interesting quotes on all the subjects we expect readers would want to read about most -- from how the game's structure is shaping up and the ways it addresses making an RTS work on consoles, to how its story fits in with Halo lore and what to expect from your favorite Halo characters in this new setting. Read on, stalwart fan!"
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